{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Class CurrentPlayer | Multiplayer Play Mode | 0.6.0
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    Class CurrentPlayer

    Utility class to access information about the multiplayer play mode player while in playmode.

    Inheritance
    object
    CurrentPlayer
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Multiplayer.Playmode
    Assembly: solution.dll
    Syntax
    public static class CurrentPlayer

    Methods

    Name Description
    ReadOnlyTags()

    Returns the tag(s) assigned to the currently running player.

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