docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface ISectionDependingOnUserChoices

    For sections that depend on what the user selected in either the game specs or the package selection.

    Inherited Members
    IOnboardingSection.Root
    IOnboardingSection.Load()
    IOnboardingSection.Unload()
    IOnboardingSection.Category
    Namespace: Unity.Multiplayer.Center.Common
    Assembly: Unity.Multiplayer.Center.Common.dll
    Syntax
    public interface ISectionDependingOnUserChoices : IOnboardingSection

    Methods

    HandleAnswerData(AnswerData)

    Receives the answer data and handles it. This is called after Load.

    Declaration
    void HandleAnswerData(AnswerData answerData)
    Parameters
    Type Name Description
    AnswerData answerData

    The latest value of answerData

    HandlePreset(Preset)

    Receives the preset data and handles it. This is called after Load.

    Declaration
    void HandlePreset(Preset preset)
    Parameters
    Type Name Description
    Preset preset

    The latest preset value

    HandleUserSelectionData(SelectedSolutionsData)

    Receives the user selection data and handles it. This is called after Load.

    Declaration
    void HandleUserSelectionData(SelectedSolutionsData selectedSolutionsData)
    Parameters
    Type Name Description
    SelectedSolutionsData selectedSolutionsData

    The latest value of the selection

    In This Article
    Back to top
    Copyright © 2024 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)