Changelog
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[1.1.1] - 2026-11-21
Fixed
- Fixed broken documentation links
[1.1.0] - 2025-11-13
Changed
- Removed Widgets recommendation.
- Added building blocks recommendation.
[1.0.2] - 2025-10-31
Changed
- Updated some documentation URLs to the latest versions
Fixed
- Removed warnings caused by missing Serializable attributes
[1.0.1] - 2024-12-06
Changed
- Migrated forum links in all Quickstart sections
- Improved Quickstart flow by opening MPPM with the sample scenes
[1.0.0] - 2024-09-16
Changed
- Netcode for Entities setup: the setup has been reworked to copy all the scripts into your project.
- Updated onboarding section title and documentation links for the Netcode for Entities Tools
- Updated the distributed authority resources
- Minor styling changes
[1.0.0-pre.3] - 2024-08-21
Changed
- Updated documentation and sample links
[1.0.0-pre.2] - 2024-08-01
Non-user-facing changes only
[1.0.0-pre.1] - 2024-07-29
Added
- Distributed Authority Hosting Model: Quickstart content added.
Fixed
- Netcode for Entities: Opening the tools window and the build settings now also works with newer versions.
[0.4.0] - 2024-07-19
Changed
- New look and feel with improved navigation.
- Netcode for Entities: the connection UI is now created in a new scene instead of the existing scene.
- Netcode for Entities: a warning is displayed when a Netcode Bootstrapping script already exists in the project.
- Netcode for GameObjects: the basic setup is now created in a new scene instead of the existing scene.
- Content for third-party and custom netcode added.
- Multiplayer Services: added additional resources and open Session Viewer.
[0.3.0] - 2024-03-06
Added
- Added analytics to the package
[0.2.1] - 2024-04-25
Non-user-facing changes only
[0.2.0] - 2024-04-24
Adapted to the new API of com.unity.multiplayer.center
[0.1.0] - 2024-04-22
This is the first release of com.unity.multiplayer.center.quickstart. The package provides content for the Multiplayer Center Window Getting Started Tab.
This contains onboarding sections with the following features:
- Netcode for GameObjects: import a full setup to get started with Netcode for GameObjects and easily access samples and documentation.
- Netcode for Entities: import a full setup to get started with Netcode for Entities and easily access samples and documentation.
- Netcode for Entities tooling: multiple handy short cuts and links to documentation
- Multiplayer Play Mode: easily access documentation and the Multiplayer Play Mode window
- Multiplayer Tools: easily access documentation and the Multiplayer Tools window
- Unity Services: checks that your project is properly linked or guides you to the settings
- Multiplayer Services SDK: easily access documentation
- Vivox Voice and Text Chat: easily access documentation and import setup
- Dedicated-Server Package (Multiplayer Roles): easily access documentation
- Cloud Code: easily access documentation and samples