Class RemovePlayerMessage
This is passed to handler funtions registered for the SYSTEM_REMOVE_PLAYER built-in message.
Inherited Members
Namespace: UnityEngine.Networking.NetworkSystem
Assembly: com.unity.multiplayer-hlapi.Runtime.dll
Syntax
[Obsolete("The high level API classes are deprecated and will be removed in the future.")]
public class RemovePlayerMessage : MessageBase
Fields
playerControllerId
The player ID of the player GameObject which should be removed.
This is specified by the client when they call NetworkClient.RemovePlayer(someId).
The HLAPI treats players and clients as separate GameObjects. In most cases, there is a single player for each client, but in some situations (for example, when there are multiple controllers connected to a console system) there might be multiple player GameObjects for a single connection. When there are multiple players for a single connection, use the playerControllerId property to tell them apart. This is an identifier that is scoped to the connection, so that it maps to the id of the controller associated with the player on that client.
Declaration
public short playerControllerId
Field Value
Type | Description |
---|---|
short |
Methods
Deserialize(NetworkReader)
This method is used to populate a message object from a NetworkReader stream.
Developers may implement this method for precise control of serialization, but they do no have to. An implemenation of this method will be generated for derived classes.
Declaration
public override void Deserialize(NetworkReader reader)
Parameters
Type | Name | Description |
---|---|---|
NetworkReader | reader | Stream to read from. |
Overrides
Serialize(NetworkWriter)
The method is used to populate a NetworkWriter stream from a message object.
Developers may implement this method for precise control of serialization, but they do no have to. An implemenation of this method will be generated for derived classes.
Declaration
public override void Serialize(NetworkWriter writer)
Parameters
Type | Name | Description |
---|---|---|
NetworkWriter | writer | Stream to write to. |