docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Struct NetworkBroadcastResult

    A structure that contains data from a NetworkDiscovery server broadcast.

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    ValueType.ToString()
    object.Equals(object, object)
    object.GetType()
    object.ReferenceEquals(object, object)
    Namespace: UnityEngine.Networking
    Assembly: com.unity.multiplayer-hlapi.Runtime.dll
    Syntax
    [Obsolete("The high level API classes are deprecated and will be removed in the future.")]
    public struct NetworkBroadcastResult

    Fields

    broadcastData

    The data broadcast by the server.

    Declaration
    public byte[] broadcastData
    Field Value
    Type Description
    byte[]

    serverAddress

    The IP address of the server that broadcasts this data.

    Declaration
    public string serverAddress
    Field Value
    Type Description
    string
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)