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    Class LocalClientSpawnsObjectAfterConnect

    Inheritance
    object
    SpawningTestBase
    LocalClientSpawnsObjectAfterConnect
    Implements
    IPrebuildSetup
    IPostBuildCleanup
    Inherited Members
    SpawningTestBase.kStringMsgId
    SpawningTestBase.myClient
    SpawningTestBase.playerObj
    SpawningTestBase.numStartServer
    SpawningTestBase.numStartClient
    SpawningTestBase.numDestroyClient
    SpawningTestBase.GetBridgeScript
    SpawningTestBase.IncrementStartServer()
    SpawningTestBase.IncrementStartClient()
    SpawningTestBase.IncrementDestroyClient()
    SpawningTestBase.Setup()
    SpawningTestBase.TestSetup()
    SpawningTestBase.StartServer()
    SpawningTestBase.StartClientAndConnect()
    SpawningTestBase.StartLocalClient()
    SpawningTestBase.StartLocalClient(int)
    SpawningTestBase.OnServerDisconnected(NetworkMessage)
    SpawningTestBase.OnAddPlayer(NetworkMessage)
    SpawningTestBase.OnClientConnected(NetworkMessage)
    SpawningTestBase.OnClientReadyInternal(NetworkMessage)
    SpawningTestBase.OnServerReady(GameObject)
    SpawningTestBase.OnClientReady(short)
    SpawningTestBase.OnClientStringMessage(NetworkMessage)
    SpawningTestBase.OnServerStringMessage(NetworkMessage)
    SpawningTestBase.Cleanup()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Global Namespace
    Assembly: com.unity.multiplayer-hlapi.Tests.dll
    Syntax
    public class LocalClientSpawnsObjectAfterConnect : SpawningTestBase, IPrebuildSetup, IPostBuildCleanup

    Methods

    LocalClientSpawnsObjectAfterConnectTest()

    Declaration
    [UnityTest]
    [Ignore("Disabled until weaver invocation when run in CI is sorted")]
    public IEnumerator LocalClientSpawnsObjectAfterConnectTest()
    Returns
    Type Description
    IEnumerator

    OnServerReady(GameObject)

    Declaration
    public override void OnServerReady(GameObject player)
    Parameters
    Type Name Description
    GameObject player
    Overrides
    SpawningTestBase.OnServerReady(GameObject)

    Implements

    UnityEngine.TestTools.IPrebuildSetup
    UnityEngine.TestTools.IPostBuildCleanup
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