Class CSUpdateMessage
Inherited Members
Namespace: Global Namespace
Assembly: com.unity.multiplayer-hlapi.Tests.dll
Syntax
public class CSUpdateMessage : MessageBase
Constructors
CSUpdateMessage()
Declaration
public CSUpdateMessage()
CSUpdateMessage(byte, Vector3)
Declaration
public CSUpdateMessage(byte ID, Vector3 position)
Parameters
| Type | Name | Description |
|---|---|---|
| byte | ID | |
| Vector3 | position |
Fields
ID
Declaration
public byte ID
Field Value
| Type | Description |
|---|---|
| byte |
position
Declaration
public Vector3 position
Field Value
| Type | Description |
|---|---|
| Vector3 |
Methods
Deserialize(NetworkReader)
This method is used to populate a message object from a NetworkReader stream.
Developers may implement this method for precise control of serialization, but they do no have to. An implemenation of this method will be generated for derived classes.
Declaration
public override void Deserialize(NetworkReader reader)
Parameters
| Type | Name | Description |
|---|---|---|
| NetworkReader | reader | Stream to read from. |
Overrides
Serialize(NetworkWriter)
The method is used to populate a NetworkWriter stream from a message object.
Developers may implement this method for precise control of serialization, but they do no have to. An implemenation of this method will be generated for derived classes.
Declaration
public override void Serialize(NetworkWriter writer)
Parameters
| Type | Name | Description |
|---|---|---|
| NetworkWriter | writer | Stream to write to. |