Enum NetworkMigrationManager.SceneChangeOption
An enumeration of how to handle scene changes when the connection to the host is lost.
Namespace: UnityEngine.Networking
Syntax
public enum SceneChangeOption
Fields
| Name | Description | Value |
|---|---|---|
| StayInOnlineScene | The client should stay in the online scene. |
0 |
| SwitchToOfflineScene | The client should return to the offline scene. |
1 |