Class SpawningTestBase
Inheritance
SpawningTestBase
Syntax
public class SpawningTestBase : IPrebuildSetup, IPostBuildCleanup
Fields
kStringMsgId
Declaration
public const short kStringMsgId = 56
Field Value
myClient
Declaration
protected NetworkClient myClient
Field Value
numDestroyClient
Declaration
public static int numDestroyClient
Field Value
numStartClient
Declaration
public static int numStartClient
Field Value
numStartServer
Declaration
public static int numStartServer
Field Value
playerObj
Declaration
public GameObject playerObj
Field Value
Properties
GetBridgeScript
Declaration
protected BridgeScript GetBridgeScript { get; }
Property Value
Methods
Cleanup()
Declaration
IncrementDestroyClient()
Declaration
public static void IncrementDestroyClient()
IncrementStartClient()
Declaration
public static void IncrementStartClient()
IncrementStartServer()
Declaration
public static void IncrementStartServer()
OnAddPlayer(NetworkMessage)
Declaration
public void OnAddPlayer(NetworkMessage netMsg)
Parameters
OnClientConnected(NetworkMessage)
Declaration
public void OnClientConnected(NetworkMessage netMsg)
Parameters
OnClientReady(Int16)
Declaration
public virtual void OnClientReady(short playerId)
Parameters
Type |
Name |
Description |
Int16 |
playerId |
|
OnClientReadyInternal(NetworkMessage)
Declaration
public void OnClientReadyInternal(NetworkMessage netMsg)
Parameters
OnClientStringMessage(NetworkMessage)
Declaration
public virtual void OnClientStringMessage(NetworkMessage netMsg)
Parameters
OnServerDisconnected(NetworkMessage)
Declaration
public void OnServerDisconnected(NetworkMessage netMsg)
Parameters
OnServerReady(GameObject)
Declaration
public virtual void OnServerReady(GameObject player)
Parameters
OnServerStringMessage(NetworkMessage)
Declaration
public virtual void OnServerStringMessage(NetworkMessage netMsg)
Parameters
Setup()
Declaration
StartClientAndConnect()
Declaration
public void StartClientAndConnect()
StartLocalClient()
Declaration
public void StartLocalClient()
StartLocalClient(Int32)
Declaration
public void StartLocalClient(int playerCount)
Parameters
Type |
Name |
Description |
Int32 |
playerCount |
|
StartServer()
Declaration
public void StartServer()
TestSetup()
Declaration