Class PeerInfoMessage
Information about another participant in the same network game.
This information is cached by clients and used during host-migration.
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Networking.NetworkSystem
Syntax
[Obsolete("The high level API classes are deprecated and will be removed in the future.")]
public class PeerInfoMessage : MessageBaseFields
address
The IP address of the peer.
Declaration
public string addressField Value
| Type | Description | 
|---|---|
| System.String | 
connectionId
The id of the NetworkConnection associated with the peer.
Declaration
public int connectionIdField Value
| Type | Description | 
|---|---|
| System.Int32 | 
isHost
True if this peer is the host of the network game.
Declaration
public bool isHostField Value
| Type | Description | 
|---|---|
| System.Boolean | 
isYou
True if the peer if the same as the current client.
Declaration
public bool isYouField Value
| Type | Description | 
|---|---|
| System.Boolean | 
playerIds
The players for this peer.
Declaration
public PeerInfoPlayer[] playerIdsField Value
| Type | Description | 
|---|---|
| PeerInfoPlayer[] | 
port
The network port being used by the peer.
Declaration
public int portField Value
| Type | Description | 
|---|---|
| System.Int32 | 
Methods
Deserialize(NetworkReader)
Declaration
public override void Deserialize(NetworkReader reader)Parameters
| Type | Name | Description | 
|---|---|---|
| NetworkReader | reader | 
Overrides
Serialize(NetworkWriter)
Declaration
public override void Serialize(NetworkWriter writer)Parameters
| Type | Name | Description | 
|---|---|---|
| NetworkWriter | writer | 
Overrides
ToString()
Declaration
public override string ToString()Returns
| Type | Description | 
|---|---|
| System.String | 
Overrides
System.Object.ToString()