Class IntegerMessage
A utility class to send simple network messages that only contain an integer.
using UnityEngine; using UnityEngine.Networking; using UnityEngine.Networking.NetworkSystem;
public class Test { void SendValue(int value) { var msg = new IntegerMessage(value); NetworkServer.SendToAll(MsgType.Scene, msg); } }
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: UnityEngine.Networking.NetworkSystem
Syntax
[Obsolete("The high level API classes are deprecated and will be removed in the future.")]
public class IntegerMessage : MessageBaseConstructors
IntegerMessage()
Declaration
public IntegerMessage()IntegerMessage(Int32)
Declaration
public IntegerMessage(int v)Parameters
| Type | Name | Description | 
|---|---|---|
| System.Int32 | v | 
Fields
value
The integer value to serialize.
Declaration
public int valueField Value
| Type | Description | 
|---|---|
| System.Int32 | 
Methods
Deserialize(NetworkReader)
Declaration
public override void Deserialize(NetworkReader reader)Parameters
| Type | Name | Description | 
|---|---|---|
| NetworkReader | reader | 
Overrides
Serialize(NetworkWriter)
Declaration
public override void Serialize(NetworkWriter writer)Parameters
| Type | Name | Description | 
|---|---|---|
| NetworkWriter | writer |