Class NetworkManagerHUD
An extension for the NetworkManager that displays a default HUD for controlling the network state of the game.
This component also shows useful internal state for the networking system in the inspector window of the editor. It allows users to view connections, networked objects, message handlers, and packet statistics. This information can be helpful when debugging networked games.
Inheritance
System.Object
NetworkManagerHUD
Syntax
[Obsolete("The high level API classes are deprecated and will be removed in the future.")]
public class NetworkManagerHUD : MonoBehaviour
Fields
manager
The NetworkManager associated with this HUD.
Declaration
public NetworkManager manager
Field Value
offsetX
The horizontal offset in pixels to draw the HUD runtime GUI at.
Declaration
Field Value
Type |
Description |
System.Int32 |
|
offsetY
The vertical offset in pixels to draw the HUD runtime GUI at.
Declaration
Field Value
Type |
Description |
System.Int32 |
|
showGUI
Whether to show the default control HUD at runtime.
Declaration
Field Value
Type |
Description |
System.Boolean |
|
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