Class MobileBuildReportAssetInfo
Holds information about the individual assets included in the build.
Inherited Members
Namespace: Unity.Mobile.BuildReport
Assembly: solution.dll
Syntax
[Serializable]
public class MobileBuildReportAssetInfo
Properties
Name | Description |
---|---|
EstimatedSize | The estimated size of the Asset inside the application bundle. |
Id | The unique identifier of the packed Asset. |
Offset | The offset in a PackedAssets file that indicates the beginning of the packed Asset. |
Size | The size of the packed Asset, when it is uncompressed from the application bundle. |
SourceAssetGUID | The Global Unique Identifier (GUID) of the source Asset that the build process used to generate the packed Asset. |
SourceAssetPath | The file path to the source Asset that the build process used to generate the package Asset, relative to the Project directory. |
Type | The type of source Asset that the build process used to generate the package Asset, such as image, Mesh or audio types. |
Methods
Name | Description |
---|---|
ToString() | Returns the path of the source Asset that was packed. |