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    Class MobileBuildReport

    MobileBuildReport class holds the information about the build.

    Inheritance
    object
    MobileBuildReport
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: Unity.Mobile.BuildReport
    Assembly: solution.dll
    Syntax
    [Serializable]
    public class MobileBuildReport

    Properties

    Name Description
    Assets

    An array of all the assets generated by the build process.

    BuildEndedAt

    The time the build ended.

    BuildStartedAt

    The time the build was started.

    Files

    An array of all the files in the application bundle.

    Options

    The BuildOptions used for the build, as passed to BuildPipeline.BuildPlayer.

    OutputPath

    The output path for the build, as provided to BuildPipeline.BuildPlayer.

    Platform

    The platform that the build was created for.

    PlatformData

    Contains platform-specific data about the application bundle.

    TotalSize

    The total size of the application bundle on disk.

    TotalTime

    The total time taken by the build process.

    Methods

    Name Description
    Load(string)

    Load the report from a JSON file.

    Save(string)

    Save the report into a JSON file.

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