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    Android Logcat window reference

    This page introduces the different parts of the Android Logcat window's interface.

    The Anrdoid Logcat window.

    Label Description
    Toolbar: Contains options and tools for the Android Logcat window.
    Message log: Lists the messages that Unity receives from Android Logcat.

    Toolbar

    The toolbar contains options that customize the message log section and also additional tools that relate to Android Logcat and the connected Android device.

    The Android Logcat window toolbar.

    Toolbar option Description
    Auto Run Toggles auto-run. When enabled, the Android Logcat window launches automatically when you Build And Run your application. For more information, see Use auto run.
    Device Selector Specifies the Android device to connect the Android Logcat window to. For more information, see Connect to a device.
    Package Selector Specifies the application on the Android device to display messages for. For more information, see Select an application.
    Filter Input A search field that you can use to filter the message log by text. For more information, see Filter the message logs.
    Filter Options Options that determine how to use Filter Input to filter messages in the message log. The options are:
    • Use Regular Expressions: Indicates whether to treat the Filter Input as a regular expression.
    • Match Case: Indicates whether to make the filter case-senstive or not.

    For more information, see Filter the message logs.
    Reconnect Reconnects the Android Logcat window to the application and the device. If the application is no longer running, this reconnects to the device with no application selected.
    Disconnect Disconnects the Android Logcat window from the device.
    Clear Clears the list of messages in the message log.
    Tools A drop-down list of tools that can help you to debug your Android application. The options are:
    • Screen Capture: Captures screenshots and videos from the connected Android device. For more information, see Screen capture tool.
    • Open Terminal: Opens the terminal on macOS and Linux, and opens the Windows Console on Windows.
    • Stacktrace Utility: Resolves custom stack traces. For more information, see Stacktrace Utility.
    • Memory Window: Tracks the memory allocated for your application. For more information, see Memory window.

    Message log

    The message log section displays the messages that Unity receives from Android Logcat. It displays information for each message in predefined columns.

    Message log column names.

    Column name Description
    Icon The icon that indicates the message type. If you want to see icons, but they aren't visible, increase the font size of messages. To do this, go Edit > Preferences > Android Logcat Settings, and increase Font Size until the icons appear.
    Time The time that the message was produced.
    Pid The ID of the process that produced the message.
    Tid The ID of the thread that produced the message.
    Priority The message's priority. For more information about message priority, see Filtering log output.
    Tag The tag associated with the message.
    Message The message text.

    Message log controls

    The message log contains functionality that helps you to navigate through and share messages.

    Control Description
    Copy To copy the selected logs to the clipboard, right-click the selected messages and select Copy.
    Save To save the selected logs to a file on your computer, right-click the selected messages and select Save.
    Navigate To navigate through message logs using the keyboard, use the arrow keys.

    Process Manager

    You can access the Process Manager from the message log section when you right click on the selected message. The Process Manager helps you to manually invoke events related to a specific process, such as force an application to terminate or send memory trim events.

    Terminate an application

    The following options in the Process Manager help you to force an application to terminate.

    Type Description
    Send Unix signal Sends a signal to the process using command adb shell run-as <package_name> kill -s <posix_signal> <process_id>. For more information, refer to standard signals.

    You can use SIGILL, SIGTRAP, SIGABRT, SIGBUS, SIGFPE, SIGSEGV, SIGPIPE, SIGSTKFLT signals to test Unity Android crash handler.
    Crash Triggers a virtual machine crash in the specified package or process using command adb shell am crash <process_id>.
    Force Stop Stops the given application package completely using command adb shell am force-stop <package_name>. The application stops without having a chance to respond.

    Send trim memory

    The Send Trim Memory option allows you to send a memory trim signal to the selected process to help you understand how your application handles low memory events. The control sends a memory trim event to a process using command adb shell am send-trim-memory <process_id> <trim_level>. For more information about the trim levels, refer to Android developer documentation.

    For example, by using RUNNING_CRITICAL trim level you can test the following Unity APIs:

    • Application.lowMemory
    • Application.memoryUsageChanged

    Additional resources

    • Customize message log columns
    • Filter the message log
    In This Article
    • Toolbar
    • Message log
      • Message log controls
      • Process Manager
        • Terminate an application
        • Send trim memory
    • Additional resources
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