Enum InferenceDevice
Where to perform inference.
Assembly: Unity.ML-Agents.dll
Syntax
public enum InferenceDevice
Fields
Name |
Description |
Burst |
CPU inference using Burst. Corresponds to WorkerFactory.Type.CSharpBurst in Sentis.
|
ComputeShader |
GPU inference with the Compute Shader backend. Corresponds to WorkerFactory.Type.ComputeShader in Sentis.
|
Default |
Default inference. This is currently the same as Burst, but may change in the future.
|
PixelShader |
GPU inference with the Pixel Shader backend. Corresponds to in WorkerFactory.Type.PixelShader Sentis.
Burst is recommended instead; this is kept for legacy compatibility.
|
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