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    Namespace Unity.MLAgents.Policies

    Classes

    BehaviorParameters

    A component for setting an Agent instance's behavior and brain properties.

    BrainParameters

    Holds information about the brain. It defines what are the inputs and outputs of the decision process.

    Enums

    BehaviorType

    Defines what type of behavior the Agent will be using

    InferenceDevice

    Where to perform inference.

    ObservableAttributeOptions

    Options for controlling how the Agent class is searched for ObservableAttributes.

    Delegates

    BehaviorParameters.PolicyUpdated

    Delegate for receiving events about Policy Updates.

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