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    Class VectorSensor

    A sensor implementation for vector observations.

    Inheritance
    object
    VectorSensor
    Implements
    ISensor
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.MLAgents.Sensors
    Assembly: Unity.ML-Agents.dll
    Syntax
    public class VectorSensor : ISensor

    Constructors

    VectorSensor(int, string, ObservationType)

    Initializes the sensor.

    Declaration
    public VectorSensor(int observationSize, string name = null, ObservationType observationType = ObservationType.Default)
    Parameters
    Type Name Description
    int observationSize

    Number of vector observations.

    string name

    Name of the sensor.

    ObservationType observationType

    Methods

    AddObservation(bool)

    Adds a boolean observation to the vector observation of the agent.

    Declaration
    public void AddObservation(bool observation)
    Parameters
    Type Name Description
    bool observation

    Observation.

    AddObservation(IList<float>)

    Adds a list or array of float observations to the vector observations of the agent.

    Declaration
    public void AddObservation(IList<float> observation)
    Parameters
    Type Name Description
    IList<float> observation

    Observation.

    AddObservation(int)

    Adds an integer observation to the vector observations of the agent.

    Declaration
    public void AddObservation(int observation)
    Parameters
    Type Name Description
    int observation

    Observation.

    AddObservation(float)

    Adds a float observation to the vector observations of the agent.

    Declaration
    public void AddObservation(float observation)
    Parameters
    Type Name Description
    float observation

    Observation.

    AddObservation(Quaternion)

    Adds a quaternion observation to the vector observations of the agent.

    Declaration
    public void AddObservation(Quaternion observation)
    Parameters
    Type Name Description
    Quaternion observation

    Observation.

    AddObservation(Vector2)

    Adds an Vector2 observation to the vector observations of the agent.

    Declaration
    public void AddObservation(Vector2 observation)
    Parameters
    Type Name Description
    Vector2 observation

    Observation.

    AddObservation(Vector3)

    Adds an Vector3 observation to the vector observations of the agent.

    Declaration
    public void AddObservation(Vector3 observation)
    Parameters
    Type Name Description
    Vector3 observation

    Observation.

    AddOneHotObservation(int, int)

    Adds a one-hot encoding observation.

    Declaration
    public void AddOneHotObservation(int observation, int range)
    Parameters
    Type Name Description
    int observation

    The index of this observation.

    int range

    The max index for any observation.

    GetBuiltInSensorType()

    Return the corresponding BuiltInSensorType for the sensor.

    Declaration
    public BuiltInSensorType GetBuiltInSensorType()
    Returns
    Type Description
    BuiltInSensorType

    A BuiltInSensorType corresponding to the sensor.

    GetCompressedObservation()

    Return a compressed representation of the observation. For small observations, this should generally not be implemented. However, compressing large observations (such as visual results) can significantly improve model training time.

    Declaration
    public virtual byte[] GetCompressedObservation()
    Returns
    Type Description
    byte[]

    Compressed observation.

    GetCompressionSpec()

    Return information on the compression type being used. If no compression is used, return Default().

    Declaration
    public CompressionSpec GetCompressionSpec()
    Returns
    Type Description
    CompressionSpec

    An object describing the compression used by the sensor.

    GetName()

    Get the name of the sensor. This is used to ensure deterministic sorting of the sensors on an Agent, so the naming must be consistent across all sensors and agents.

    Declaration
    public string GetName()
    Returns
    Type Description
    string

    The name of the sensor.

    GetObservationSpec()

    Returns a description of the observations that will be generated by the sensor. See ObservationSpec for more details, and helper methods to create one.

    Declaration
    public ObservationSpec GetObservationSpec()
    Returns
    Type Description
    ObservationSpec

    An object describing the observation.

    Reset()

    Resets the internal state of the sensor. This is called at the end of an Agent's episode. Most implementations can leave this empty.

    Declaration
    public void Reset()

    Update()

    Update any internal state of the sensor. This is called once per each agent step.

    Declaration
    public void Update()

    Write(ObservationWriter)

    Write the observation data directly to the ObservationWriter. Note that this (and GetCompressedObservation()) may be called multiple times per agent step, so should not mutate any internal state.

    Declaration
    public int Write(ObservationWriter writer)
    Parameters
    Type Name Description
    ObservationWriter writer

    Where the observations will be written to.

    Returns
    Type Description
    int

    The number of elements written.

    Implements

    ISensor

    Extension Methods

    SensorExtensions.ObservationSize(ISensor)
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