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    Class StackingSensor

    Sensor that wraps around another Sensor to provide temporal stacking. Conceptually, consecutive observations are stored left-to-right, which is how they're output For example, 4 stacked sets of observations would be output like | t = now - 3 | t = now -3 | t = now - 2 | t = now | Internally, a circular buffer of arrays is used. The m_CurrentIndex represents the most recent observation. Currently, observations are stacked on the last dimension.

    Inheritance
    object
    StackingSensor
    Implements
    ISensor
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.MLAgents.Sensors
    Assembly: Unity.ML-Agents.dll
    Syntax
    public class StackingSensor : ISensor

    Constructors

    StackingSensor(ISensor, int)

    Initializes the sensor.

    Declaration
    public StackingSensor(ISensor wrapped, int numStackedObservations)
    Parameters
    Type Name Description
    ISensor wrapped

    The wrapped sensor.

    int numStackedObservations

    Number of stacked observations to keep.

    Methods

    GetBuiltInSensorType()

    Return the corresponding BuiltInSensorType for the sensor.

    Declaration
    public BuiltInSensorType GetBuiltInSensorType()
    Returns
    Type Description
    BuiltInSensorType

    A BuiltInSensorType corresponding to the sensor.

    GetCompressedObservation()

    Return a compressed representation of the observation. For small observations, this should generally not be implemented. However, compressing large observations (such as visual results) can significantly improve model training time.

    Declaration
    public byte[] GetCompressedObservation()
    Returns
    Type Description
    byte[]

    Compressed observation.

    GetCompressionSpec()

    Return information on the compression type being used. If no compression is used, return Default().

    Declaration
    public CompressionSpec GetCompressionSpec()
    Returns
    Type Description
    CompressionSpec

    An object describing the compression used by the sensor.

    GetName()

    Get the name of the sensor. This is used to ensure deterministic sorting of the sensors on an Agent, so the naming must be consistent across all sensors and agents.

    Declaration
    public string GetName()
    Returns
    Type Description
    string

    The name of the sensor.

    GetObservationSpec()

    Returns a description of the observations that will be generated by the sensor. See ObservationSpec for more details, and helper methods to create one.

    Declaration
    public ObservationSpec GetObservationSpec()
    Returns
    Type Description
    ObservationSpec

    An object describing the observation.

    Reset()

    Resets the internal state of the sensor. This is called at the end of an Agent's episode. Most implementations can leave this empty.

    Declaration
    public void Reset()

    Update()

    Updates the index of the "current" buffer.

    Declaration
    public void Update()

    Write(ObservationWriter)

    Write the observation data directly to the ObservationWriter. Note that this (and GetCompressedObservation()) may be called multiple times per agent step, so should not mutate any internal state.

    Declaration
    public int Write(ObservationWriter writer)
    Parameters
    Type Name Description
    ObservationWriter writer

    Where the observations will be written to.

    Returns
    Type Description
    int

    The number of elements written.

    Implements

    ISensor

    Extension Methods

    SensorExtensions.ObservationSize(ISensor)
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