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    Class Purchase

    Represents an individual purchase of a game product.

    Inheritance
    object
    JsObject
    Purchase
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Meta.InstantGames.v8
    Assembly: Unity.Meta.InstantGames.Sdk.v8.dll
    Syntax
    public class Purchase : JsObject

    Constructors

    Purchase()

    Construct an instance of Purchase

    Declaration
    public Purchase()

    Properties

    DeveloperPayload

    A developer-specified string, provided during the purchase of the product

    Declaration
    public string DeveloperPayload { get; }
    Property Value
    Type Description
    string

    IsConsumed

    Whether or not the purchase has been consumed

    Declaration
    public bool IsConsumed { get; }
    Property Value
    Type Description
    bool

    PaymentActionType

    The current status of the purchase, such as 'charge' or 'refund'

    Declaration
    public string PaymentActionType { get; }
    Property Value
    Type Description
    string

    PaymentID

    The identifier for the purchase transaction

    Declaration
    public string PaymentID { get; }
    Property Value
    Type Description
    string

    ProductID

    The product's game-specified identifier

    Declaration
    public string ProductID { get; }
    Property Value
    Type Description
    string

    PurchasePlatform

    The platform associated with the purchase, such as "FB" for Facebook and "GOOGLE" for Google.

    Declaration
    public PurchasePlatform PurchasePlatform { get; }
    Property Value
    Type Description
    PurchasePlatform

    PurchasePrice

    Contains the local amount and currency associated with the purchased item

    Declaration
    public string PurchasePrice { get; }
    Property Value
    Type Description
    string

    PurchaseTime

    Unix timestamp of when the purchase occurred

    Declaration
    public string PurchaseTime { get; }
    Property Value
    Type Description
    string

    PurchaseToken

    A token representing the purchase that may be used to consume the purchase

    Declaration
    public string PurchaseToken { get; }
    Property Value
    Type Description
    string

    SignedRequest

    Server-signed encoding of the purchase request

    Declaration
    public string SignedRequest { get; }
    Property Value
    Type Description
    string
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