Class Tournament
An instant game tournament.
Inherited Members
Namespace: Meta.InstantGames
Assembly: Unity.Meta.InstantGames.Sdk.dll
Syntax
public class Tournament : JsObject
Constructors
Tournament()
Construct an instance of Tournament
Declaration
public Tournament()
Methods
GetContextID()
The unique context ID that is associated with this instant tournament.
Declaration
public string GetContextID()
Returns
Type | Description |
---|---|
string | A string. |
GetEndTime()
Timestamp when the instant tournament ends. If the end time is in the past, then the instant tournament is already finished and has expired.
Declaration
public double GetEndTime()
Returns
Type | Description |
---|---|
double | A number. |
GetID()
The unique ID that is associated with this instant tournament.
Declaration
public string GetID()
Returns
Type | Description |
---|---|
string | A string. |
GetPayload()
Payload of the tournament provided upon the creation of the tournament. This is an optional field that can be set by creating the tournament using the FBInstant.tournament.createAsync() API. Returns null if none was provided.
Declaration
public string GetPayload()
Returns
Type | Description |
---|---|
string | A nullable string. |
GetTitle()
Title of the tournament provided upon the creation of the tournament. This is an optional field that can be set by creating the tournament using the FBInstant.tournament.createAsync() API.
Declaration
public string GetTitle()
Returns
Type | Description |
---|---|
string | A nullable string. |