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    Changelog

    All notable changes to this package will be documented in this file.

    The format is based on Keep a Changelog and this project adheres to Semantic Versioning.

    [0.0.1-exp.3] - 2024-12-17

    Added

    • Function WaitForCompletion in WebTask and WebTask so that they are compatible with coroutines
    • Build preprocessor that selectively includes auto-bootstrapping of the SDK when building for UNITY_FACEBOOK_INSTANT_GAMES
    • Requirements section to document the system requirements to use this package
    • Timeout of 3000ms for calls InitializeAsync and StartGameAsync in auto-bootstrapping

    Changed

    • C# API member names (methods, properties) are PascalCase instead of CamelCase

    Fixed

    • Build hanging in a general Web build when package is added to a project UUM-90542

    [0.0.1-exp.2] - 2024-12-02

    Added

    • Monetization APIs:
      • FBInstant.getInterstitialAdAsync
      • FBInstant.loadBannerAdAsync
      • FBInstant.hideBannerAdAsync
      • FBInstant.getRewardedVideoAsync
      • FBInstant.getRewardedInterstitialAsync
      • AdInstance.getPlacementID
      • AdInstance.loadAsync
      • AdInstance.showAsync
    • init.jspre file that will download and initialize the JavaScript SDK

    Changed

    • Namespace for the C# bindings has changed from Internal.Bindings to Meta.InstantGames.
    • Top level class for the C# bindings has changed from FacebookInstantGamesSDK to Sdk

    [0.0.1-exp.1] - 2024-10-16

    This is the first (experimental) release of Unity Package com.unity.meta-instant-games-sdk.

    Added

    • Added initial package contents.
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