Changelog
All notable changes to this package will be documented in this file.
The format is based on Keep a Changelog and this project adheres to Semantic Versioning.
[0.0.1-exp.3] - 2024-12-17
Added
- Function
WaitForCompletionin WebTask and WebTaskso that they are compatible with coroutines - Build preprocessor that selectively includes auto-bootstrapping of the SDK when building for
UNITY_FACEBOOK_INSTANT_GAMES - Requirements section to document the system requirements to use this package
- Timeout of 3000ms for calls
InitializeAsyncandStartGameAsyncin auto-bootstrapping
Changed
- C# API member names (methods, properties) are PascalCase instead of CamelCase
Fixed
- Build hanging in a general Web build when package is added to a project UUM-90542
[0.0.1-exp.2] - 2024-12-02
Added
- Monetization APIs:
- FBInstant.getInterstitialAdAsync
- FBInstant.loadBannerAdAsync
- FBInstant.hideBannerAdAsync
- FBInstant.getRewardedVideoAsync
- FBInstant.getRewardedInterstitialAsync
- AdInstance.getPlacementID
- AdInstance.loadAsync
- AdInstance.showAsync
init.jsprefile that will download and initialize the JavaScript SDK
Changed
- Namespace for the C# bindings has changed from
Internal.BindingstoMeta.InstantGames. - Top level class for the C# bindings has changed from
FacebookInstantGamesSDKtoSdk
[0.0.1-exp.1] - 2024-10-16
This is the first (experimental) release of Unity Package com.unity.meta-instant-games-sdk.
Added
- Added initial package contents.