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    Scene Cache In Timeline

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    Scene Cache can be controlled via Timeline by performing the following steps:

    1. Open the Timeline window.
    2. In the Timeline Window, click Unity.MeshSync > Scene Cache Track to add a SceneCacheTrack.
    3. Drag and drop the SceneCachePlayer GameObject to the newly added track, which will automatically create a SceneCachePlayableAsset.

    To view animation curves of the clip, click the Curves icon next to the Track name.

    Scene Cache Playable Asset

    • Scene Cache Player:
      The SceneCachePlayer to be played in Timeline.

    • Curves

      • To Linear: set the animation curve to a linear curve.
      • Apply Original: apply the original animation curve from the Scene Cache (.sc) file.
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