MeshSync
Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.
Supported Platforms
- Windows 64 bit
- Mac
- Linux
Basic usage
From the GameObject menu, choose MeshSync > Create Server to create a server object.
This object has MeshSyncServer component that handles the sync process.
Settings
Default settings for MeshSync components can be configured on the Project Settings window.
Similarly, DCC Tools integration can be configured on the Preferences window