MeshSync | MeshSync | 0.6.1-preview
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    MeshSync

    Working together with MeshSyncDCCPlugins, MeshSync is a package for synchronizing meshes/models editing in DCC tools into Unity in real time. This allows devs to immediately see how things will look in-game while modelling.

    Supported Platforms

    • Windows 64 bit
    • Mac
    • Linux

    Basic usage

    From the GameObject menu, choose MeshSync > Create Server to create a server object.
    This object has MeshSyncServer component that handles the sync process.

    Menu

    Settings

    Default settings for MeshSync components can be configured on the Project Settings window.

    Server Settings

    Similarly, DCC Tools integration can be configured on the Preferences window

    Server Settings

    Advanced Features

    • SceneCache

    Other Languages

    • 日本語
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    on 16 December 2020