What's new in version 1.0.0
Summary of changes in Memory Profiler version 1.0.0. This includes changes from the 1.0.0-pre.1, 1.0.0-pre.2 and 1.0.0-pre.3 releases.
Added
- Added the All Of Memory snapshots comparison tab.
- Added a Close button to close snapshots. Single-clicking a selected snapshot no longer closes it.
- Added Unity Objects breakdown comparison between two captures.
Updated
- Removed the Swap button from the Compare Snapshots workflow. To change which snapshots you compare, you must now close one of the currently selected snapshots before you select a new one.
- Removed colors from the A and B UI elements in snapshots comparisons.
- The details view UI now hides the References section if the selected item doesn't have any references.
- Removed the Objects and Allocations tab.
- Removed the Fragmentation tab.
- Removed the Tree Map view.
- Promoted the Unity Objects and All Of Memory views to their own tabs.
Fixed
- Renaming a snapshot no longer allows you to use the same name as another snapshot with some letters in a different case.
- Fixed the detail panel reference view not showing all references for the selected object.
- Selecting a Unity Object Type in the Unity Objects Comparison view now clears the selection in the Details view.
- Fixed
Value cannot be Null
error and infinite Circular References when expanding types with self references in the Managed Fields table in the Selected Item Details panel. - Fixed an exception occurring when loading an unsupported snapshot and opening the Unity Objects breakdown.
For a full list of changes and updates in this version, see the Memory Profiler Changelog.