Class ReadCommandBufferUtils
Namespace: Unity.MemoryProfiler.Editor.Format.LowLevel.IO
Syntax
public static class ReadCommandBufferUtils : object
Methods
GetCommand(Void*, Int64, Int64)
Declaration
public static ReadCommand GetCommand(void *buffer, long readSize, long offset)
Parameters
| Type | Name | Description |
|---|---|---|
| Void* | buffer | |
| Int64 | readSize | |
| Int64 | offset |
Returns
| Type | Description |
|---|---|
| ReadCommand |