Method LookRotation
LookRotation(float3, float3)
Returns a float3x3 view rotation matrix given a unit length forward vector and a unit length up vector. The two input vectors are assumed to be unit length and not collinear. If these assumptions are not met use float3x3.LookRotationSafe instead.
Declaration
public static float3x3 LookRotation(float3 forward, float3 up)
Parameters
Type | Name | Description |
---|---|---|
float3 | forward | The forward vector to align the center of view with. |
float3 | up | The up vector to point top of view toward. |
Returns
Type | Description |
---|---|
float3x3 | The float3x3 view rotation matrix. |