Method NextDouble4
| Improve this Doc View SourceNextDouble4()
Returns a uniformly random double4 value with all components in the interval [0, 1).
Declaration
public double4 NextDouble4()
Returns
| Type | Description |
|---|---|
| double4 | A uniformly random double4 value in the range [0, 1). |
NextDouble4(double4)
Returns a uniformly random double4 value with all components in the interval [0, max).
Declaration
public double4 NextDouble4(double4 max)
Parameters
| Type | Name | Description |
|---|---|---|
| double4 | max | The componentwise maximum value to generate, exclusive. |
Returns
| Type | Description |
|---|---|
| double4 | A uniformly random double4 value in the range [0, max). |
NextDouble4(double4, double4)
Returns a uniformly random double4 value with all components in the interval [min, max).
Declaration
public double4 NextDouble4(double4 min, double4 max)
Parameters
| Type | Name | Description |
|---|---|---|
| double4 | min | The componentwise minimum value to generate, inclusive. |
| double4 | max | The componentwise maximum value to generate, exclusive. |
Returns
| Type | Description |
|---|---|
| double4 | A uniformly random double4 value in the range [min, max). |
Remarks
Each component is computed as NextDouble() * (max - min) + min, so floating-point rounding can in rare cases return a component equal to the corresponding component of max rather than strictly less than it. Clamp the result if you require components strictly less than max.