Method CreateFromUnitNormalAndPointInPlane
CreateFromUnitNormalAndPointInPlane(float3, float3)
Creates a normalized Plane without normalization cost.
Declaration
public static Plane CreateFromUnitNormalAndPointInPlane(float3 unitNormal, float3 pointInPlane)
Parameters
Type | Name | Description |
---|---|---|
float3 | unitNormal | A non-zero vector that is perpendicular to the plane. It must be unit length. |
float3 | pointInPlane | A point that lies in the plane. |
Returns
Type | Description |
---|---|
Plane | Normalized Plane constructed from given inputs. |
Remarks
If you have a unit length normal vector, you can create a Plane faster than using one of its constructors by calling this function.