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    Method CreateFromUnitNormalAndPointInPlane

    CreateFromUnitNormalAndPointInPlane(float3, float3)

    Creates a normalized Plane without normalization cost.

    Declaration
    public static Plane CreateFromUnitNormalAndPointInPlane(float3 unitNormal, float3 pointInPlane)
    Parameters
    Type Name Description
    float3 unitNormal

    A non-zero vector that is perpendicular to the plane. It must be unit length.

    float3 pointInPlane

    A point that lies in the plane.

    Returns
    Type Description
    Plane

    Normalized Plane constructed from given inputs.

    Remarks

    If you have a unit length normal vector, you can create a Plane faster than using one of its constructors by calling this function.

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