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    Class Math

    Inheritance
    object
    Math
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.Mathematics.Geometry
    Assembly: Unity.Mathematics.dll
    Syntax
    public static class Math

    Methods

    Name Description
    Transform(RigidTransform, MinMaxAABB)

    Transforms the AABB with the given transform.

    Transform(float3x3, MinMaxAABB)

    Transforms the AABB with the given transform.

    Transform(float4x4, MinMaxAABB)

    Transforms the AABB with the given transform.

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