Method cellular
cellular(float2)
2D Cellular noise ("Worley noise") with standard 3x3 search window for good feature point values.
Declaration
public static float2 cellular(float2 P)
Parameters
Type | Name | Description |
---|---|---|
float2 | P | A point in 2D space. |
Returns
Type | Description |
---|---|
float2 | Feature points. F1 is in the x component, F2 in the y component. |
cellular(float3)
3D Cellular noise ("Worley noise") with 3x3x3 search region for good F2 everywhere, but a lot slower than the 2x2x2 version.
Declaration
public static float2 cellular(float3 P)
Parameters
Type | Name | Description |
---|---|---|
float3 | P | A point in 2D space. |
Returns
Type | Description |
---|---|
float2 | Feature points. F1 is in the x component, F2 in the y component. |