Struct bool4
A 4 component vector of bools.
Implements
Inherited Members
Namespace: Unity.Mathematics
Assembly: Unity.Mathematics.dll
Syntax
[Serializable]
public struct bool4 : IEquatable<bool4>
  Constructors
| Name | Description | 
|---|---|
| bool4(bool) | Constructs a bool4 vector from a single bool value by assigning it to every component.  | 
      
| bool4(bool, bool, bool, bool) | Constructs a bool4 vector from four bool values.  | 
      
| bool4(bool, bool, bool2) | Constructs a bool4 vector from two bool values and a bool2 vector.  | 
      
| bool4(bool, bool2, bool) | Constructs a bool4 vector from a bool value, a bool2 vector and a bool value.  | 
      
| bool4(bool, bool3) | Constructs a bool4 vector from a bool value and a bool3 vector.  | 
      
| bool4(bool2, bool, bool) | Constructs a bool4 vector from a bool2 vector and two bool values.  | 
      
| bool4(bool2, bool2) | Constructs a bool4 vector from two bool2 vectors.  | 
      
| bool4(bool3, bool) | Constructs a bool4 vector from a bool3 vector and a bool value.  | 
      
| bool4(bool4) | Constructs a bool4 vector from a bool4 vector.  | 
      
Fields
| Name | Description | 
|---|---|
| w | w component of the vector.  | 
      
| x | x component of the vector.  | 
      
| y | y component of the vector.  | 
      
| z | z component of the vector.  | 
      
Properties
| Name | Description | 
|---|---|
| this[int] | Returns the bool element at a specified index.  | 
      
Methods
| Name | Description | 
|---|---|
| Equals(object) | Returns true if the bool4 is equal to a given bool4, false otherwise.  | 
      
| Equals(bool4) | Returns true if the bool4 is equal to a given bool4, false otherwise.  | 
      
| GetHashCode() | Returns a hash code for the bool4.  | 
      
| ToString() | Returns a string representation of the bool4.  | 
      
Operators
| Name | Description | 
|---|---|
| operator &(bool, bool4) | Returns the result of a componentwise bitwise and operation on a bool value and a bool4 vector.  | 
      
| operator &(bool4, bool) | Returns the result of a componentwise bitwise and operation on a bool4 vector and a bool value.  | 
      
| operator &(bool4, bool4) | Returns the result of a componentwise bitwise and operation on two bool4 vectors.  | 
      
| operator |(bool, bool4) | Returns the result of a componentwise bitwise or operation on a bool value and a bool4 vector.  | 
      
| operator |(bool4, bool) | Returns the result of a componentwise bitwise or operation on a bool4 vector and a bool value.  | 
      
| operator |(bool4, bool4) | Returns the result of a componentwise bitwise or operation on two bool4 vectors.  | 
      
| operator ==(bool, bool4) | Returns the result of a componentwise equality operation on a bool value and a bool4 vector.  | 
      
| operator ==(bool4, bool) | Returns the result of a componentwise equality operation on a bool4 vector and a bool value.  | 
      
| operator ==(bool4, bool4) | Returns the result of a componentwise equality operation on two bool4 vectors.  | 
      
| operator ^(bool, bool4) | Returns the result of a componentwise bitwise exclusive or operation on a bool value and a bool4 vector.  | 
      
| operator ^(bool4, bool) | Returns the result of a componentwise bitwise exclusive or operation on a bool4 vector and a bool value.  | 
      
| operator ^(bool4, bool4) | Returns the result of a componentwise bitwise exclusive or operation on two bool4 vectors.  | 
      
| implicit operator bool4(bool) | Implicitly converts a single bool value to a bool4 vector by assigning it to every component.  | 
      
| operator !=(bool, bool4) | Returns the result of a componentwise not equal operation on a bool value and a bool4 vector.  | 
      
| operator !=(bool4, bool) | Returns the result of a componentwise not equal operation on a bool4 vector and a bool value.  | 
      
| operator !=(bool4, bool4) | Returns the result of a componentwise not equal operation on two bool4 vectors.  | 
      
| operator !(bool4) | Returns the result of a componentwise not operation on a bool4 vector.  |