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    Class EventInspectorData

    Stores the data for drawing UnityEvent inspectors with the reflection data needed to find and modify the event.

    Inheritance
    object
    EventInspectorData
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.MARS
    Assembly: Unity.MARS.Editor.dll
    Syntax
    [MovedFrom("Unity.MARS")]
    public class EventInspectorData

    Fields

    hidden

    Is the property hidden since no events are attached

    Declaration
    public bool hidden
    Field Value
    Type Description
    bool

    property

    Serialized property for unity events

    Declaration
    public SerializedProperty property
    Field Value
    Type Description
    SerializedProperty

    show

    Is the event property shown in an expanded form

    Declaration
    public bool show
    Field Value
    Type Description
    bool

    unityEvents

    Collection of UnityEventBases for a serialized property

    Declaration
    public UnityEventBase[] unityEvents
    Field Value
    Type Description
    UnityEventBase[]
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