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    Class GeoLocationShortcutButtons

    GUI utilities for drawing buttons for geo locations

    Inheritance
    object
    GeoLocationShortcutButtons
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.MARS.Data
    Assembly: Unity.MARS.Editor.dll
    Syntax
    [MovedFrom("Unity.MARS.Providers")]
    public static class GeoLocationShortcutButtons

    Methods

    DrawShortcutButtons(string, Action<double, double>, bool, bool)

    Draws an array of buttons for selecting a geo location from MarsUserGeoLocations.UserGeoLocations

    Declaration
    public static bool DrawShortcutButtons(string title, Action<double, double> shortcutAction, bool useFoldout = false, bool isOpen = true)
    Parameters
    Type Name Description
    string title

    Title label for the buttons

    Action<double, double> shortcutAction

    Button action for when it is pressed

    bool useFoldout

    Group the buttons under a foldout

    bool isOpen

    Is the foldout group open

    Returns
    Type Description
    bool
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