Class IUsesRemoteDataConnectionMethods
Inherited Members
Namespace: Unity.MARS.Providers
Assembly: Unity.MARS.Interfaces.dll
Syntax
[MovedFrom("Unity.MARS")]
public static class IUsesRemoteDataConnectionMethods
Methods
ConnectRemote(IUsesRemoteDataConnection)
Connect the module to an editor remote
Declaration
public static void ConnectRemote(this IUsesRemoteDataConnection obj)
Parameters
| Type | Name | Description |
|---|---|---|
| IUsesRemoteDataConnection | obj |
DisconnectRemote(IUsesRemoteDataConnection)
Disconnect from the editor remote
Declaration
public static void DisconnectRemote(this IUsesRemoteDataConnection obj)
Parameters
| Type | Name | Description |
|---|---|---|
| IUsesRemoteDataConnection | obj |
IsConnected(IUsesRemoteDataConnection)
Get the current state of the remote data connection
Declaration
public static bool IsConnected(this IUsesRemoteDataConnection obj)
Parameters
| Type | Name | Description |
|---|---|---|
| IUsesRemoteDataConnection | obj |
Returns
| Type | Description |
|---|---|
| bool | True if connected to a remote, false if not |
UpdateRemote(IUsesRemoteDataConnection)
Update the connection to the editor remote
Declaration
public static void UpdateRemote(this IUsesRemoteDataConnection obj)
Parameters
| Type | Name | Description |
|---|---|---|
| IUsesRemoteDataConnection | obj |