docs.unity3d.com
Search Results for

    Show / Hide Table of Contents

    Interface IProvidesRemoteDataConnection

    Defines the API for a remote data connection.

    Inherited Members
    IFunctionalityProvider.LoadProvider()
    IFunctionalityProvider.ConnectSubscriber(object)
    IFunctionalityProvider.UnloadProvider()
    Namespace: Unity.MARS.Providers
    Assembly: Unity.MARS.Interfaces.dll
    Syntax
    [MovedFrom("Unity.MARS")]
    public interface IProvidesRemoteDataConnection : IFunctionalityProvider

    Methods

    ConnectRemote()

    Start a remote data connection.

    Declaration
    void ConnectRemote()

    DisconnectRemote()

    End a remote data connection.

    Declaration
    void DisconnectRemote()

    IsConnected()

    Get the current state of the remote data connection.

    Declaration
    bool IsConnected()
    Returns
    Type Description
    bool

    True if the data remote is connected to this client, false otherwise.

    UpdateRemote()

    Update the provider with the data coming from the remote.

    Declaration
    void UpdateRemote()
    In This Article
    Back to top
    Copyright © 2025 Unity Technologies — Trademarks and terms of use
    • Legal
    • Privacy Policy
    • Cookie Policy
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)