Interface IProvidesCameraTexture
Defines the API for a Camera Texture Provider This functionality provider is responsible for access to a camera texture.
Inherited Members
IFunctionalityProvider.LoadProvider()
IFunctionalityProvider.UnloadProvider()
Namespace: Unity.MARS.Providers
Assembly: Unity.MARS.Interfaces.dll
Syntax
[MovedFrom("Unity.MARS")]
public interface IProvidesCameraTexture : IFunctionalityProvider
Properties
CameraFacingDirection
The current facing direction of the camera used to supply the texture
Declaration
CameraFacingDirection CameraFacingDirection { get; }
Property Value
| Type | Description |
|---|---|
| CameraFacingDirection |
Methods
GetCameraTexture()
Get the current camera texture
Declaration
Texture GetCameraTexture()
Returns
| Type | Description |
|---|---|
| Texture | The current camera texture |
RequestCameraFacingDirection(CameraFacingDirection)
Request that the provider use the camera with the given facing direction, if possible
Declaration
void RequestCameraFacingDirection(CameraFacingDirection facingDirection)
Parameters
| Type | Name | Description |
|---|---|---|
| CameraFacingDirection | facingDirection | The requested camera facing direction |