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    Class EditorOnlyEvents

    Inheritance
    object
    EditorOnlyEvents
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.MARS.MARSUtils
    Assembly: Unity.MARS.dll
    Syntax
    [MovedFrom("Unity.MARS")]
    public static class EditorOnlyEvents

    Methods

    BlockSimulationSync(MonoBehaviour, bool)

    Declaration
    public static void BlockSimulationSync(MonoBehaviour monoBehaviour, bool block)
    Parameters
    Type Name Description
    MonoBehaviour monoBehaviour
    bool block

    OnEnvironmentSetup()

    Declaration
    public static void OnEnvironmentSetup()

    OnSetupSimulatables(List<MonoBehaviour>)

    Declaration
    public static void OnSetupSimulatables(List<MonoBehaviour> simulatables)
    Parameters
    Type Name Description
    List<MonoBehaviour> simulatables

    OnSimulationStart(List<IFunctionalitySubscriber>, HashSet<TraitRequirement>)

    Declaration
    public static void OnSimulationStart(List<IFunctionalitySubscriber> subscribers, HashSet<TraitRequirement> traitRequirements)
    Parameters
    Type Name Description
    List<IFunctionalitySubscriber> subscribers
    HashSet<TraitRequirement> traitRequirements

    OnTemporalSimulationStart()

    Declaration
    public static void OnTemporalSimulationStart()

    Events

    onBlockSimulationSync

    Declaration
    public static event Action<MonoBehaviour, bool> onBlockSimulationSync
    Event Type
    Type Description
    Action<MonoBehaviour, bool>

    onEnvironmentSetup

    Declaration
    public static event Action onEnvironmentSetup
    Event Type
    Type Description
    Action

    onSetupSimulatables

    Declaration
    public static event Action<List<MonoBehaviour>> onSetupSimulatables
    Event Type
    Type Description
    Action<List<MonoBehaviour>>

    onSimulationStart

    Declaration
    public static event Action<List<IFunctionalitySubscriber>, HashSet<TraitRequirement>> onSimulationStart
    Event Type
    Type Description
    Action<List<IFunctionalitySubscriber>, HashSet<TraitRequirement>>

    onTemporalSimulationStart

    Declaration
    public static event Action onTemporalSimulationStart
    Event Type
    Type Description
    Action
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