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    Class CameraPoseRecorder

    Data recorder for camera tracking

    Inheritance
    object
    DataRecorder
    CameraPoseRecorder
    Implements
    IUsesCameraPose
    IFunctionalitySubscriber<IProvidesCameraPose>
    IUsesSlowTasks
    IFunctionalitySubscriber<IProvidesSlowTasks>
    IFunctionalitySubscriber
    Inherited Members
    DataRecorder.IsRecording
    DataRecorder.TimeFromStart
    DataRecorder.ToggleRecording()
    DataRecorder.CancelRecording()
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.MARS.Data.Recorded
    Assembly: Unity.MARS.dll
    Syntax
    [MovedFrom("Unity.MARS")]
    public class CameraPoseRecorder : DataRecorder, IUsesCameraPose, IFunctionalitySubscriber<IProvidesCameraPose>, IUsesSlowTasks, IFunctionalitySubscriber<IProvidesSlowTasks>, IFunctionalitySubscriber

    Constructors

    CameraPoseRecorder()

    Initialize a new CameraPoseRecorder

    Declaration
    public CameraPoseRecorder()

    Properties

    PoseEvents

    List of camera tracking events

    Declaration
    public List<PoseEvent> PoseEvents { get; set; }
    Property Value
    Type Description
    List<PoseEvent>

    Methods

    FinalizeRecording()

    Records any last data if needed before tear down

    Declaration
    protected override void FinalizeRecording()
    Overrides
    DataRecorder.FinalizeRecording()

    Setup()

    Setup upon the start of recording

    Declaration
    protected override void Setup()
    Overrides
    DataRecorder.Setup()

    TearDown()

    Tear down upon the end of recording. MR data is not guaranteed to exist upon tear down, so this method should not record any data.

    Declaration
    protected override void TearDown()
    Overrides
    DataRecorder.TearDown()

    TryCreateDataRecording(TimelineAsset, List<Object>)

    Create a new camera pose track on the provided timeline

    Declaration
    public override DataRecording TryCreateDataRecording(TimelineAsset timeline, List<Object> newAssets)
    Parameters
    Type Name Description
    TimelineAsset timeline

    The timeline to which the track will be added

    List<Object> newAssets

    A list to which new assets can be added. This method adds an AnimationClip.

    Returns
    Type Description
    DataRecording

    The camera pose recording

    Overrides
    DataRecorder.TryCreateDataRecording(TimelineAsset, List<Object>)
    Exceptions
    Type Condition
    InvalidOperationException

    Thrown if the camera pose recording contains less than 2 events

    Implements

    IUsesCameraPose
    Unity.XRTools.ModuleLoader.IFunctionalitySubscriber<TProvider>
    IUsesSlowTasks
    Unity.XRTools.ModuleLoader.IFunctionalitySubscriber<TProvider>
    Unity.XRTools.ModuleLoader.IFunctionalitySubscriber

    Extension Methods

    IUsesSlowTasksMethods.AddMarsTimeSlowTask(IUsesSlowTasks, Action, float, bool)
    IUsesSlowTasksMethods.AddSlowTask(IUsesSlowTasks, Action, float, bool)
    IUsesSlowTasksMethods.RemoveMarsTimeSlowTask(IUsesSlowTasks, Action)
    IUsesSlowTasksMethods.RemoveSlowTask(IUsesSlowTasks, Action)
    IUsesCameraPoseMethods.GetPose(IUsesCameraPose)
    IUsesCameraPoseMethods.SubscribePoseUpdated(IUsesCameraPose, Action<Pose>)
    IUsesCameraPoseMethods.SubscribeTrackingTypeChanged(IUsesCameraPose, Action<MRCameraTrackingState>)
    IUsesCameraPoseMethods.UnsubscribePoseUpdated(IUsesCameraPose, Action<Pose>)
    IUsesCameraPoseMethods.UnsubscribeTrackingTypeChanged(IUsesCameraPose, Action<MRCameraTrackingState>)
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