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    Class ImmersionReasoningAPI

    Attaches the level of immersion a user has to their entry in the MARS Database. 0 is flat device, such as a phone or tablet, while 1 includes immersive displays like HMDs

    Inheritance
    object
    Object
    ScriptableObject
    ImmersionReasoningAPI
    Implements
    IReasoningAPI
    IProvidesTraits<bool>
    IProvidesTraits
    IRequiresTraits
    Inherited Members
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    Namespace: Unity.MARS.Data.Reasoning
    Assembly: Unity.MARS.dll
    Syntax
    [CreateAssetMenu(menuName = "MARS/Developerx/Immersion Level ReasoningAPI")]
    [MovedFrom("Unity.MARS")]
    public class ImmersionReasoningAPI : ScriptableObject, IReasoningAPI, IProvidesTraits<bool>, IProvidesTraits, IRequiresTraits

    Properties

    processSceneInterval

    Declaration
    public float processSceneInterval { get; }
    Property Value
    Type Description
    float

    Methods

    GetProvidedTraits()

    Declaration
    public TraitDefinition[] GetProvidedTraits()
    Returns
    Type Description
    TraitDefinition[]

    GetRequiredTraits()

    Get the TraitRequirements that are required by this object

    Declaration
    public TraitRequirement[] GetRequiredTraits()
    Returns
    Type Description
    TraitRequirement[]

    The required traits

    ProcessScene()

    In here, a Reasoning API should do large-scale processing of a scene to make new data

    Declaration
    public void ProcessScene()

    Setup()

    One-time setup for a Reasoning API which allows usage of Functionality Injection methods

    Declaration
    public void Setup()

    TearDown()

    One-time tear down for a Reasoning API

    Declaration
    public void TearDown()

    UpdateData()

    In here, a Reasoning API should update the properties of any bits of data it created or altered

    Declaration
    public void UpdateData()

    Implements

    IReasoningAPI
    IProvidesTraits<T>
    IProvidesTraits
    IRequiresTraits

    Extension Methods

    IProvidesTraitsMethods.AddOrUpdateTrait<T>(IProvidesTraits<T>, int, string, T)
    IProvidesTraitsMethods.RemoveTrait<T>(IProvidesTraits<T>, int, string)
    IReasoningAPIMethods.ChangeProcessSceneInterval(IReasoningAPI)
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