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    Class PotentialChild

    A potential member in a proxy group that is being created.

    Inheritance
    object
    PotentialChild
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: Unity.MARS.Authoring
    Assembly: Unity.MARS.dll
    Syntax
    [MovedFrom("Unity.MARS")]
    public class PotentialChild

    Fields

    createProxyFromData

    Data used when creating the proxy

    Declaration
    public CreateProxyFromData createProxyFromData
    Field Value
    Type Description
    CreateProxyFromData

    sourceObject

    The source object for the child being created

    Declaration
    public Proxy sourceObject
    Field Value
    Type Description
    Proxy
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