Class XRayCollider
Marks a collider as being one that can be disabled through the x-ray system
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Simulation.Rendering
Assembly: Unity.MARS.dll
Syntax
[DisallowMultipleComponent]
[MovedFrom("Unity.MARS")]
[HelpURL("https://docs.unity3d.com/Packages/com.unity.mars@1.6/manual/ReferenceGuideSimulationEnvironmentComponents.html#x-ray-collider-xraycollider")]
public class XRayCollider : MonoBehaviour