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    Class SimulatedMarkerProvider

    Inheritance
    object
    Object
    Component
    Behaviour
    MonoBehaviour
    SimulatedTrackablesProvider<MRMarker>
    SimulatedMarkerProvider
    Implements
    IUsesFunctionalityInjection
    IFunctionalitySubscriber<IProvidesFunctionalityInjection>
    IUsesSlowTasks
    IFunctionalitySubscriber<IProvidesSlowTasks>
    IFunctionalitySubscriber
    IProvidesMarkerTracking
    IFunctionalityProvider
    IProvidesTraits<bool>
    IProvidesTraits<int>
    IProvidesTraits<Pose>
    IProvidesTraits<Vector2>
    IProvidesTraits<string>
    IProvidesTraits
    IUsesMARSTrackableData<MRMarker>
    Inherited Members
    SimulatedTrackablesProvider<MRMarker>.m_SimulatedTrackables
    SimulatedTrackablesProvider<MRMarker>.OnEnable()
    SimulatedTrackablesProvider<MRMarker>.OnDisable()
    MonoBehaviour.IsInvoking()
    MonoBehaviour.CancelInvoke()
    MonoBehaviour.Invoke(string, float)
    MonoBehaviour.InvokeRepeating(string, float, float)
    MonoBehaviour.CancelInvoke(string)
    MonoBehaviour.IsInvoking(string)
    MonoBehaviour.StartCoroutine(string)
    MonoBehaviour.StartCoroutine(string, object)
    MonoBehaviour.StartCoroutine(IEnumerator)
    MonoBehaviour.StartCoroutine_Auto(IEnumerator)
    MonoBehaviour.StopCoroutine(IEnumerator)
    MonoBehaviour.StopCoroutine(Coroutine)
    MonoBehaviour.StopCoroutine(string)
    MonoBehaviour.StopAllCoroutines()
    MonoBehaviour.print(object)
    MonoBehaviour.useGUILayout
    MonoBehaviour.runInEditMode
    Behaviour.enabled
    Behaviour.isActiveAndEnabled
    Component.GetComponent(Type)
    Component.GetComponent<T>()
    Component.TryGetComponent(Type, out Component)
    Component.TryGetComponent<T>(out T)
    Component.GetComponent(string)
    Component.GetComponentInChildren(Type, bool)
    Component.GetComponentInChildren(Type)
    Component.GetComponentInChildren<T>(bool)
    Component.GetComponentInChildren<T>()
    Component.GetComponentsInChildren(Type, bool)
    Component.GetComponentsInChildren(Type)
    Component.GetComponentsInChildren<T>(bool)
    Component.GetComponentsInChildren<T>(bool, List<T>)
    Component.GetComponentsInChildren<T>()
    Component.GetComponentsInChildren<T>(List<T>)
    Component.GetComponentInParent(Type, bool)
    Component.GetComponentInParent(Type)
    Component.GetComponentInParent<T>(bool)
    Component.GetComponentInParent<T>()
    Component.GetComponentsInParent(Type, bool)
    Component.GetComponentsInParent(Type)
    Component.GetComponentsInParent<T>(bool)
    Component.GetComponentsInParent<T>(bool, List<T>)
    Component.GetComponentsInParent<T>()
    Component.GetComponents(Type)
    Component.GetComponents(Type, List<Component>)
    Component.GetComponents<T>(List<T>)
    Component.GetComponents<T>()
    Component.CompareTag(string)
    Component.SendMessageUpwards(string, object, SendMessageOptions)
    Component.SendMessageUpwards(string, object)
    Component.SendMessageUpwards(string)
    Component.SendMessageUpwards(string, SendMessageOptions)
    Component.SendMessage(string, object)
    Component.SendMessage(string)
    Component.SendMessage(string, object, SendMessageOptions)
    Component.SendMessage(string, SendMessageOptions)
    Component.BroadcastMessage(string, object, SendMessageOptions)
    Component.BroadcastMessage(string, object)
    Component.BroadcastMessage(string)
    Component.BroadcastMessage(string, SendMessageOptions)
    Component.transform
    Component.gameObject
    Component.tag
    Object.GetInstanceID()
    Object.GetHashCode()
    Object.Equals(object)
    Object.Instantiate(Object, Vector3, Quaternion)
    Object.Instantiate(Object, Vector3, Quaternion, Transform)
    Object.Instantiate(Object)
    Object.Instantiate(Object, Transform)
    Object.Instantiate(Object, Transform, bool)
    Object.Instantiate<T>(T)
    Object.Instantiate<T>(T, Vector3, Quaternion)
    Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
    Object.Instantiate<T>(T, Transform)
    Object.Instantiate<T>(T, Transform, bool)
    Object.Destroy(Object, float)
    Object.Destroy(Object)
    Object.DestroyImmediate(Object, bool)
    Object.DestroyImmediate(Object)
    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
    Object.FindObjectsByType(Type, FindObjectsInactive, FindObjectsSortMode)
    Object.DontDestroyOnLoad(Object)
    Object.DestroyObject(Object, float)
    Object.DestroyObject(Object)
    Object.FindSceneObjectsOfType(Type)
    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
    Object.FindObjectsByType<T>(FindObjectsSortMode)
    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
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    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
    Object.FindFirstObjectByType(Type)
    Object.FindAnyObjectByType(Type)
    Object.FindObjectOfType(Type, bool)
    Object.FindFirstObjectByType(Type, FindObjectsInactive)
    Object.FindAnyObjectByType(Type, FindObjectsInactive)
    Object.ToString()
    Object.name
    Object.hideFlags
    object.Equals(object, object)
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    Namespace: Unity.MARS.Providers.Synthetic
    Assembly: Unity.MARS.dll
    Syntax
    [AddComponentMenu("")]
    [ProviderSelectionOptions(-1073741824, null, false)]
    [MovedFrom("Unity.MARS.Providers")]
    public class SimulatedMarkerProvider : SimulatedTrackablesProvider<MRMarker>, IUsesFunctionalityInjection, IFunctionalitySubscriber<IProvidesFunctionalityInjection>, IUsesSlowTasks, IFunctionalitySubscriber<IProvidesSlowTasks>, IFunctionalitySubscriber, IProvidesMarkerTracking, IFunctionalityProvider, IProvidesTraits<bool>, IProvidesTraits<int>, IProvidesTraits<Pose>, IProvidesTraits<Vector2>, IProvidesTraits<string>, IProvidesTraits, IUsesMARSTrackableData<MRMarker>

    Methods

    AddObjectTrackables(SimulatedObject)

    Declaration
    protected override void AddObjectTrackables(SimulatedObject simulatedObject)
    Parameters
    Type Name Description
    SimulatedObject simulatedObject
    Overrides
    SimulatedTrackablesProvider<MRMarker>.AddObjectTrackables(SimulatedObject)

    GetMarkers(List<MRMarker>)

    Get the currently tracked markers

    Declaration
    public void GetMarkers(List<MRMarker> markers)
    Parameters
    Type Name Description
    List<MRMarker> markers

    A list of MRMarker objects to which the currently tracked markers will be added

    GetProvidedTraits()

    Declaration
    public TraitDefinition[] GetProvidedTraits()
    Returns
    Type Description
    TraitDefinition[]

    RemoveTrackable(MRMarker)

    Declaration
    protected override void RemoveTrackable(MRMarker trackable)
    Parameters
    Type Name Description
    MRMarker trackable
    Overrides
    SimulatedTrackablesProvider<MRMarker>.RemoveTrackable(MRMarker)

    SetActiveMarkerLibrary(IMRMarkerLibrary)

    Initialize the list of markers to look for when this marker tracking provider starts tracking. If an existing marker library is being used, this one replaces the active one and images contained in this marker library start getting detected. The existing tracked markers will stop receiving update events, and they may be removed.

    Declaration
    public bool SetActiveMarkerLibrary(IMRMarkerLibrary activeLibrary)
    Parameters
    Type Name Description
    IMRMarkerLibrary activeLibrary

    Marker library with list of markers to detect

    Returns
    Type Description
    bool

    StartTrackingMarkers()

    Start tracking markers. Marker tracking is enabled on initialization, so this is only necessary after calling StopTrackingMarkers.

    Declaration
    public void StartTrackingMarkers()

    StopTrackingMarkers()

    Stop tracking markers. This will happen automatically on destroying the session. It is only necessary to call this method to pause marker tracking while maintaining camera tracking.

    Declaration
    public void StopTrackingMarkers()

    UpdateObjectTrackables(SimulatedObject)

    Declaration
    protected override void UpdateObjectTrackables(SimulatedObject simulatedObject)
    Parameters
    Type Name Description
    SimulatedObject simulatedObject
    Overrides
    SimulatedTrackablesProvider<MRMarker>.UpdateObjectTrackables(SimulatedObject)

    Events

    markerAdded

    Called when a marker becomes tracked for the first time

    Declaration
    public event Action<MRMarker> markerAdded
    Event Type
    Type Description
    Action<MRMarker>

    markerRemoved

    Called when a tracked marker is removed (lost)

    Declaration
    public event Action<MRMarker> markerRemoved
    Event Type
    Type Description
    Action<MRMarker>

    markerUpdated

    Called when a tracked marker has updated data

    Declaration
    public event Action<MRMarker> markerUpdated
    Event Type
    Type Description
    Action<MRMarker>

    Implements

    Unity.XRTools.ModuleLoader.IUsesFunctionalityInjection
    Unity.XRTools.ModuleLoader.IFunctionalitySubscriber<TProvider>
    IUsesSlowTasks
    Unity.XRTools.ModuleLoader.IFunctionalitySubscriber<TProvider>
    Unity.XRTools.ModuleLoader.IFunctionalitySubscriber
    IProvidesMarkerTracking
    Unity.XRTools.ModuleLoader.IFunctionalityProvider
    IProvidesTraits<T>
    IProvidesTraits<T>
    IProvidesTraits<T>
    IProvidesTraits<T>
    IProvidesTraits<T>
    IProvidesTraits
    IUsesMARSTrackableData<T>

    Extension Methods

    IUsesMARSTrackableDataGenericMethods.AddData<T>(IUsesMARSTrackableData<T>, int, T)
    IUsesMARSTrackableDataGenericMethods.AddOrUpdateData<T>(IUsesMARSTrackableData<T>, T)
    IUsesMARSTrackableDataGenericMethods.GetCollection<T>(IUsesMARSTrackableData<T>)
    IUsesMARSTrackableDataGenericMethods.GetIdValue<T>(IUsesMARSTrackableData<T>, int)
    IUsesMARSTrackableDataGenericMethods.RegisterProcessingJob<T>(IUsesMARSTrackableData<T>, ProcessingJobType)
    IUsesMARSTrackableDataGenericMethods.RemoveData<T>(IUsesMARSTrackableData<T>, T)
    IUsesMARSTrackableDataGenericMethods.UnregisterProcessingJob<T>(IUsesMARSTrackableData<T>, ProcessingJobType)
    IUsesSlowTasksMethods.AddMarsTimeSlowTask(IUsesSlowTasks, Action, float, bool)
    IUsesSlowTasksMethods.AddSlowTask(IUsesSlowTasks, Action, float, bool)
    IUsesSlowTasksMethods.RemoveMarsTimeSlowTask(IUsesSlowTasks, Action)
    IUsesSlowTasksMethods.RemoveSlowTask(IUsesSlowTasks, Action)
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