Class ProxyRegionForceTowards
Inheritance
ProxyRegionForceTowards
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Namespace: Unity.MARS.Forces
Assembly: Unity.MARS.dll
Syntax
[HelpURL("https://docs.unity3d.com/Packages/com.unity.mars@1.6/manual/ReferenceGuideForces.html#region---towards-proxyregionforcetowards")]
[ComponentTooltip("Applies a region force towards nearby regions, filtered by layers/alignments/edges")]
[MonoBehaviourComponentMenu(typeof(ProxyRegionForceTowards), "Forces/Region Towards")]
[RequireComponent(typeof(ProxyForces))]
public class ProxyRegionForceTowards : ProxyRegionForceBase
Properties
towardsAlignment
Declaration
public MarsPlaneAlignment towardsAlignment { get; set; }
Property Value
Type | Description |
---|---|
MarsPlaneAlignment |
towardsEdgeOnly
Declaration
public bool towardsEdgeOnly { get; set; }
Property Value
Type | Description |
---|---|
bool |
towardsLayers
Declaration
public LayerMask towardsLayers { get; set; }
Property Value
Type | Description |
---|---|
LayerMask |