Class EntityVisual
Inherited Members
Object.FindObjectsByType<T>(FindObjectsSortMode)
Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
Object.FindFirstObjectByType<T>()
Object.FindAnyObjectByType<T>()
Object.FindFirstObjectByType<T>(FindObjectsInactive)
Object.FindAnyObjectByType<T>(FindObjectsInactive)
Assembly: Unity.MARS.dll
Syntax
[ExecuteInEditMode]
[MovedFrom("Unity.MARS")]
public class EntityVisual : MonoBehaviour
Fields
m_Renderers
Declaration
protected List<Renderer> m_Renderers
Field Value
Properties
InteractionTarget
Declaration
public InteractionTarget InteractionTarget { get; }
Property Value
entity
Declaration
public MARSEntity entity { get; set; }
Property Value
Methods
SetScale(Vector3)
Declaration
public void SetScale(Vector3 scale)
Parameters
Type |
Name |
Description |
Vector3 |
scale |
|
SetTextureForImageMarker(Texture2D, bool)
Declaration
public void SetTextureForImageMarker(Texture2D tex, bool tintTexture)
Parameters
UpdateForQueryState(QueryState)
Declaration
public void UpdateForQueryState(QueryState queryState)
Parameters
UpdateInteractionTargetState(InteractionState)
Declaration
protected virtual void UpdateInteractionTargetState(InteractionTarget.InteractionState newState)
Parameters