Class SessionRecordingUtils
Utility methods for session recording
Namespace: UnityEditor.MARS.Data.Recorded
Syntax
[MovedFrom("Unity.MARS.Recording")]
public static class SessionRecordingUtils
Methods
CreateSessionRecordingAsset(String)
Create a blank TimelineAsset
containing a SessionRecordingInfo
asset at a location
Declaration
public static SessionRecordingInfo CreateSessionRecordingAsset(string path)
Parameters
Type | Name | Description |
---|---|---|
String | path | Path to create the asset at |
Returns
Type | Description |
---|---|
SessionRecordingInfo | New blank |