Class XRayOptions
Options for x-ray rendering
Namespace: UnityEditor.MARS.Simulation.Rendering
Syntax
public class XRayOptions : EditorScriptableSettings<XRayOptions>
Properties
FlipXRayDirection
Flip the depth direction for X-Ray clipping in render pipes that require it (universal).
Declaration
public bool FlipXRayDirection { get; set; }
Property Value
Type | Description |
---|---|
Boolean |