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    Class MARSRemoteModule

    Module for managing and interfacing with a remote data connection in the editor

    Inheritance
    Object
    MARSRemoteModule
    Namespace: UnityEditor.MARS.Simulation
    Syntax
    public class MARSRemoteModule : IModuleBehaviorCallbacks, IUsesRemoteDataConnection, IFunctionalitySubscriber<IProvidesRemoteDataConnection>

    Properties

    RemoteActive

    Is the module connected an editor remote

    Declaration
    public bool RemoteActive { get; }
    Property Value
    Type Description
    Boolean

    Methods

    RemoteConnect()

    Connect the module to an editor remote

    Declaration
    public void RemoteConnect()

    RemoteDisconnect()

    Disconnect from the editor remote

    Declaration
    public void RemoteDisconnect()

    RemoteUpdate()

    Update the connection to the editor remote

    Declaration
    public void RemoteUpdate()

    Extension Methods

    IUsesRemoteDataConnectionMethods.IsConnected(IUsesRemoteDataConnection)
    IUsesRemoteDataConnectionMethods.ConnectRemote(IUsesRemoteDataConnection)
    IUsesRemoteDataConnectionMethods.DisconnectRemote(IUsesRemoteDataConnection)
    IUsesRemoteDataConnectionMethods.UpdateRemote(IUsesRemoteDataConnection)
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