Struct DarkLightIconPair
Set of icons for GUI that switches between the professional skin and personal skin versions based on the current GUI skin.
Namespace: UnityEditor.MARS
Syntax
public struct DarkLightIconPair
Properties
Dark
Icon for the professional skin
Declaration
public Texture2D Dark { get; }
Property Value
Type | Description |
---|---|
Texture2D |
Icon
Icon for the currently active GUI skin
Declaration
public Texture2D Icon { get; }
Property Value
Type | Description |
---|---|
Texture2D |
Light
Icon for the personal skin
Declaration
public Texture2D Light { get; }
Property Value
Type | Description |
---|---|
Texture2D |