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    Class LandmarkOutputPose

    Component that contains pose data (position and rotation) for a landmark.

    Inheritance
    Object
    LandmarkOutputPose
    Namespace: Unity.MARS.Landmarks
    Syntax
    public class LandmarkOutputPose : MonoBehaviour, ILandmarkOutput, ISimulatable

    Properties

    currentPose

    Declaration
    public Pose currentPose { get; set; }
    Property Value
    Type Description
    Pose

    Methods

    UpdateOutput()

    Called to apply the output data to the attached gameobject or scene. This is called by the landmark controller automatically after calling the source's calculation method.

    Declaration
    public void UpdateOutput()
    Implements
    ILandmarkOutput.UpdateOutput()
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    Generated by DocFX on 18 October 2023